Lull

Lull is a status effect that completely disables the affected unit, preventing it from moving between rows, acting, or dodging. This effect ends if the affected unit takes HP damage from an enemy unit. Barring this, it expires after a number of rounds equal to its intensity. Lull is a Disable.

What it Represents
Lull almost always represents abilities that put enemies to sleep, hypnotize them, or otherwise induce a semi-conscious state. It can also represent forms of imprisonment that are fragile, breaking when their prisoner is attacked.